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Devlog
- February 06, 2026 by TasmaVISION#devlog, #game design, #worldbuilding, #narrative design, #creative process, #design philosophy, #storytelling, #indie creator, #project update, #long-formLa plupart des mondes de fiction ne s’effondrent pas par manque d’idées. Ils s’effondrent parce que rien ne maintient ces idées ensemble lorsque le projet prend de l’ampleur. Au début, tout... Continue reading

- February 06, 2026 by TasmaVISION1#devlog, #game design, #worldbuilding, #narrative design, #creative process, #design philosophy, #storytelling, #indie creator, #project update, #long-formMost fictional worlds don’t collapse because of a lack of ideas. They collapse because nothing holds those ideas together once the project grows. At the beginning, everything works. The tone is clea... Continue reading

- February 06, 2026 by TasmaVISION#devlog, #worldbuilding, #narrative design, #indie creator, #creative process, #project update, #design framework, #storytelling, #writing, #game developmentOver the past few weeks, I’ve finalized and released A World Without a World , a worldbuilding and narrative design kit I’ve been working on for a while. The goal of this project is simple: to pro... Continue reading

